Warcraft Healing Changes
Having digested the changes that Blizzard have announced before the weekend, I guess that it is time to comment on the Warcraft Healing Changes.
OK, so, major changes a foot. I think the new sets of healing spells can be categorised as the following:
Single Target – Mana efficient
Single Target – Mana inefficient but fast
Area of Effect – Mana efficient
Area of Effect – Mana inefficient by fast
Every healer have these 4 types of spells. The single target spells will heal for the same amount, but the cast times will define whether it will be mana efficient or not. All low value, high efficiency spells have been removed. So the choice the healers have is fast, but mana-inefficient, or slow and mana-efficient for single target. Druids and shaman still have Efflorescence and Healing Rain, but i guess the heals off these will be low as they are an efficient spell. Insta-Casts are still there too, Riptide, Rejuvenation and Holy Shock, will, on first appearances be low values as well. But that is what Blizzard wanted to do was to have us casting rather than blanketing a raid with AOE ‘smart heals’.
I have always disliked ‘smart heals’ anyway! I’d prefer if they just disappeared! I do not mind so much the Healing Rain type spells, as that actually requires us to position them smartly, but Wild Growth, Totems, Atonement, can all be taken away!
So along with this, I am guessing that the aim of this is to have healers more stationary, casting single target efficient heals. Only when big damage is coming in will the low-efficiency heals be needed and maybe Hots rolling on targets as well. So does this mean with Mythic Raiding, as the healer number will be approx 5, that one from each class is going to be the best setup? Are healers getting their little niches back? Druids for Hots on spread out ranged, Priests shields across the raid, Shaman chain healing the melee, Paladins for tanks, Monks for DPS-Healing. Interesting.
Other changes include the removal of mana-regen tools, Innervate, Divine Plea, Hymn of Hope. But I did not read that Mana-tide Totem is being removed? Shamans becoming mana batteries again! But again it is removal of an ability that we all used to just press on reflex, rather than make any real decision about when we were using it. Probably most healers had a mana-threshold where the ability became better to use, and had a warning that told us we had reached that threshold, again taking away from that decision making, so I am no sad to see it go.
Monks, you get a new Fistweaving Stance! So there are now clear differences between a Mistweaver and Fistweaver. So in Crane Stance, your Jab and Blackout Kick become available, but not in Serpent Stance.
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